I've been fortunate enough to have owned a Wii U console for a little over a month now, and I think its time for me to give a few impressions. THE BAD: 1. The out of the box update Whether this was delayed in order for reviewers to keep their mouths shut or not, the update (approximately 1GB in all) that awaited when I activated the console for the first time was lengthy. Fortunately, it only took around 30 minutes due to my internet speed, but what about those who don't have such a luxury? While I most certainly don't believe this is enough for buyers to break out the receipts and crowd the returns line, it is embarrassing that a new console requires you to update it in order for you to get anywhere. 2. Incredibly slow loading times In an era ruled by smart devices that start applications quickly by touching icons, the Wii U finds itself lagging behind these mobile competitors in terms of launch times. For example, the Netflix application clocks in at about 6 seconds on my iPad for a fresh start(as in it wasn't already open). The Wii U, in comparison takes about 22, sometimes 25 seconds, for it to load completely. I'm not sure if this is due to the developers or the platform itself, but the end result is a customer playing the waiting game. 3. Half-baked launch Lets face it: the timing of the Wii U's launch resulted in probably the most half-assed release that Nintendo could have done. The absence of features such as Nintendo TVii ,which is supposedly a selling point of the system, is inexcusable. Nintendo TVii, still lacks many of its promised functionalities; TiVo/other DVR support, or Netflix integration are a few that come to mind. I understand that Nintendo wanted to have it out in time for Black Friday and the Holiday season here in the US, but to have a giant update enabling the console's content, a few applications that still weren't ready at launch, and functionality shown off that didn't actually make it in time for the release makes me slightly nervous. THE GOOD 1. Dual screen functionality The Wii U's pride and joy is the ability to show in game objects on your controller, as well as the television. New Super Mario Bros U, along with many other titles and applications, make great use of this feature; sometimes being playable without the TV completely. Having the ability to find things on the controller that aren't on the TV is a small, but very important step to understanding what the Wii U is all about. When I played Nintendo Land with my siblings, I realized exactly how fun this makes gaming. Imagine a "Zelda" title in which all the clutter on-screen(such as the health meter, rupees, etc) is removed and placed on the GamePad; or even having a dungeon that has hidden elements only seen through the GamePad. Exciting right? Hopefully developers will take advantage of this. 2. Remote functionality Another point of success for Nintendo, the Wii U console was meant to replace quite a few items in your entertainment setup, especially an unlikely target: your television remote. Being able to come into the room, pick up the GamePad, turn on the TV, and turn on the Wii U console is a very important process that you have to witness in order to believe it. Setup was a breeze for the television as well. Nintendo TVii expands upon this concept even further by allowing you to pick all of your favorite channels, and then providing a dial that automatically launches the channels with a simple touch. Again, its difficult to truly understand this functionality unless you own the console. 3. Growing room The Wii U as a console may be half baked now, but I fully believe that it has plenty of space to grow into the force that competes on an even playing field with the competition's offerings. Not only has Nintendo been holding first party titles close to it's chest thus far, but we can expect that to change in the near future. Nintendo has also promised support for two GamePad controllers later on down the road. All of the speed bumps that I complained about earlier can be eliminated through many updates, and the overall taste of the console can become something more compelling than the competition.